RISK
From Games
Note: could all RISK players register an account. IP addresses will be kicked!
Contents |
[edit] Fighting
In Wikigames, there is no way to roll dice, so when attacking the damage done is calculated as explained below. Also, there are no cards.
[edit] Attacking Strength
Total of:
- Attacking territory armies
- Neighbouring allied territory armies
- Any territorial bonus
[edit] Defending Strength
Total of:
- Defending territory armies
- Neighbouring allied territory armies
- Any territorial bonus
[edit] Damage done
- No damage is dealt to attacker.
- Damage dealt to defending armies is equal to the difference between Attacking and Defending.
This means you may not attack a territory if you do not have sufficient forces.
[edit] Rules
- Everybody starts off with fifteen soldiers which they place throughout the board.
- People who join whilst the game has started will get fifteen soldiers which they can place on any NEUTRAL country.
- Every turn you receive reinforcements as per normal RISK rules.
- Players may make attacks as they wish, but each territory can only attack once until all other players have attacked, moved or declared they end their turn without making a move or attack (see below).
- Players may move one army after their attacks (or after the attacks that could have taken place). They may not attack after moving.
- After moving, please mark your name with a ! to show you have ended your turn.
- To skip your turn, put a ! on the player list below and put ended turn on the summary.
- Please mark all edits using the summary section, e.g. attacked Western Europe from Southern Europe, 3 damage to enemy, victory
- Please make a separate edit for every attack or movement, this helps the edit summary be followed easily.
- Players should audit each others' moves to make sure there is no cheating!
There is a three day grace period. After that, inactive players will be kicked and their countries turned neutral. Their troops will all be disbanded.
[edit] World Situation
[edit] Player List
Please mark yourself with a ! to show that you have ended your turn.
- User:Jontsang
- Lupis
[edit] Countries
| Territory | Continent | Owner | Armies | Bonuses |
|---|---|---|---|---|
| Alaska | North America | Neutral | 0 | |
| Alberta | North America | Neutral | 0 | |
| Central America | North America | Neutral | 0 | |
| Eastern United States | North America | Neutral | 0 | |
| Greenland | North America | Neutral | 0 | |
| Northwest Territory | North America | Neutral | 0 | |
| Ontario | North America | Neutral | 0 | |
| Quebec | North America | Neutral | 0 | |
| Western United States | North America | Neutral | 0 | |
| Ukraine | Europe | Neutral | 0 | |
| Scandinavia | Europe | Neutral | 0 | |
| Southern Europe | Europe | Neutral | 0 | |
| Western Europe | Europe | Neutral | 0 | |
| Great Britain | Europe | Neutral | 0 | |
| Northern Europe | Europe | Neutral | 0 | |
| Iceland | Europe | Neutral | 0 | |
| Afghanistan | Asia | Neutral | 0 | |
| China | Asia | Neutral | 0 | |
| India | Asia | Neutral | 0 | |
| Irkutsk | Asia | Neutral | 0 | |
| Japan | Asia | Neutral | 0 | |
| Kamchatka | Asia | Neutral | 0 | |
| Middle East | Asia | Neutral | 0 | +2 reinforcements from oil |
| Mongolia | Asia | Neutral | 0 | |
| Siam | Asia | Neutral | 1 | |
| Siberia | Asia | Neutral | 0 | |
| Ural | Asia | Neutral | 0 | |
| Yakutsk | Asia | Neutral | 0 | |
| Brazil | South America | Neutral | 0 | |
| Venezuela | South America | Neutral | 0 | |
| Argentina | South America | Neutral | 0 | |
| Peru | South America | Neutral | 0 | |
| Egypt | Africa | Neutral | 0 | |
| North Africa | Africa | Neutral | 0 | |
| East Africa | Africa | Neutral | 0 | |
| Congo | Africa | Neutral | 0 | |
| South Africa | Africa | Neutral | 0 | +2 reinforcements from diamonds |
| Madagascar | Africa | Neutral | 0 | |
| Eastern Australia | Oceania | Neutral | 0 | |
| Western Australia | Oceania | Neutral | 0 | |
| Indonesia | Oceania | Neutral | 17 | |
| New Guinea | Oceania | Neutral | 0 |
