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RISK

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Note: could all RISK players register an account. IP addresses will be kicked!

Contents

[edit] Fighting

In Wikigames, there is no way to roll dice, so when attacking the damage done is calculated as explained below. Also, there are no cards.

[edit] Attacking Strength

Total of:

  • Attacking territory armies
  • Neighbouring allied territory armies
  • Any territorial bonus

[edit] Defending Strength

Total of:

  • Defending territory armies
  • Neighbouring allied territory armies
  • Any territorial bonus

[edit] Damage done

  • No damage is dealt to attacker.
  • Damage dealt to defending armies is equal to the difference between Attacking and Defending.

This means you may not attack a territory if you do not have sufficient forces.

[edit] Rules

  • Everybody starts off with fifteen soldiers which they place throughout the board.
  • People who join whilst the game has started will get fifteen soldiers which they can place on any NEUTRAL country.
  • Every turn you receive reinforcements as per normal RISK rules.
  • Players may make attacks as they wish, but each territory can only attack once until all other players have attacked, moved or declared they end their turn without making a move or attack (see below).
  • Players may move one army after their attacks (or after the attacks that could have taken place). They may not attack after moving.
  • After moving, please mark your name with a ! to show you have ended your turn.
  • To skip your turn, put a ! on the player list below and put ended turn on the summary.
  • Please mark all edits using the summary section, e.g. attacked Western Europe from Southern Europe, 3 damage to enemy, victory
  • Please make a separate edit for every attack or movement, this helps the edit summary be followed easily.
  • Players should audit each others' moves to make sure there is no cheating!

There is a three day grace period. After that, inactive players will be kicked and their countries turned neutral. Their troops will all be disbanded.

[edit] World Situation

[edit] Player List

Please mark yourself with a ! to show that you have ended your turn.

[edit] Countries

RISK
Territory Continent Owner Armies Bonuses
Alaska North America Neutral 0
Alberta North America Neutral 0
Central America North America Neutral 0
Eastern United States North America Neutral 0
Greenland North America Neutral 0
Northwest Territory North America Neutral 0
Ontario North America Neutral 0
Quebec North America Neutral 0
Western United States North America Neutral 0
Ukraine Europe Neutral 0
Scandinavia Europe Neutral 0
Southern Europe Europe Neutral 0
Western Europe Europe Neutral 0
Great Britain Europe Neutral 0
Northern Europe Europe Neutral 0
Iceland Europe Neutral 0
Afghanistan Asia Neutral 0
China Asia Neutral 0
India Asia Neutral 0
Irkutsk Asia Neutral 0
Japan Asia Neutral 0
Kamchatka Asia Neutral 0
Middle East Asia Neutral 0 +2 reinforcements from oil
Mongolia Asia Neutral 0
Siam Asia Neutral 1
Siberia Asia Neutral 0
Ural Asia Neutral 0
Yakutsk Asia Neutral 0
Brazil South America Neutral 0
Venezuela South America Neutral 0
Argentina South America Neutral 0
Peru South America Neutral 0
Egypt Africa Neutral 0
North Africa Africa Neutral 0
East Africa Africa Neutral 0
Congo Africa Neutral 0
South Africa Africa Neutral 0 +2 reinforcements from diamonds
Madagascar Africa Neutral 0
Eastern Australia Oceania Neutral 0
Western Australia Oceania Neutral 0
Indonesia Oceania Neutral 17
New Guinea Oceania Neutral 0